using UnityEngine;
using QFramework;

namespace AsterroidX
{
	public partial class UIAbout : ViewController
	{
		void Start()
		{
			BtnBack.onClick.AddListener(() =>
			{
                AudioKit.PlaySound("resources://sfx_click");
                FindAnyObjectByType<HomeUI>().Menu.Show();
				this.Hide();
			});
		}
	}
}
